PRODUCT 07 / AE PLUGIN

K_ScanLine

Generate procedural 3D terrain as animated contour lines.
Create scan, reveal, and trail effects that respond to the active camera.

K_ScanLine / README

K_ScanLine is an Adobe After Effects plugin that generates procedural 3D terrain and renders it as animated contour lines.

Create mountains, hills, ridges, valleys and island-like forms without a 3D model or height map. The generated terrain responds to the active After Effects camera and includes scan animation, hidden-line control, multiple output modes and optional NVIDIA CUDA acceleration.

PLATFORM

  • Windows only.
  • Adobe After Effects .aex plugin.
  • NVIDIA CUDA only for GPU rendering.

TESTED ENVIRONMENT

  • Adobe After Effects 2025.
  • 8 bpc, 16 bpc and 32 bpc float.

VERSION COMPATIBILITY

  • Tested with After Effects 2025.
  • Other After Effects versions may be compatible but are not verified.

MAIN FEATURES

  • Procedural terrain presets and custom terrain controls.
  • Camera-responsive animated contour lines.
  • Linear, Radial and Height scan modes.
  • Highlight, Reveal and Trail scan behaviors.
  • Transparent, source-composite and solid-background output.

RENDERING BACKENDS

  • CPU renderer.
  • CUDA renderer.

The Renderer setting can be Auto, GPU or CPU. GPU rendering requires a compatible NVIDIA GPU and driver. If CUDA is unavailable, the plugin falls back to CPU rendering.

NOTES

  • Apply the effect to a composition-sized 2D solid or adjustment layer for predictable results.
  • The generated terrain does not interact with other After Effects 3D layers.
  • GPU acceleration is CUDA-only. DirectX, Metal and non-NVIDIA GPU paths are not implemented.