PRODUCT 05 / AE PLUGIN

K_LiquidGlass

Apply a Liquid Glass and frosted-glass treatment to composited images.
Build generated or matte-driven glass regions for adjustment layers.

K_LiquidGlass / README

K_LiquidGlass applies a Liquid Glass or frosted-glass treatment to the composited image entering the effect and blends the result inside a generated or matte-driven glass region.

It is designed primarily for adjustment-layer workflows, with blur, refraction, chromatic shifting, glass tinting, edge highlights and optional NVIDIA CUDA acceleration.

PLATFORM

  • Windows only.
  • Adobe After Effects .aex plugin.
  • NVIDIA CUDA only for GPU rendering.

TESTED ENVIRONMENT

  • Adobe After Effects 2025.
  • 8 bpc, 16 bpc and 32 bpc float.

VERSION COMPATIBILITY

  • Tested with After Effects 2025.
  • Other After Effects versions may be compatible but are not verified.

MAIN FEATURES

  • Liquid Glass and frosted-glass effects.
  • Background blur, refraction and chromatic shifting.
  • Glass tint and edge-highlight controls.
  • Custom rounded-rectangle glass regions.
  • Alpha-matte-driven glass regions.

RENDERING BACKENDS

  • CPU renderer.
  • CUDA renderer.

The Renderer setting can be Auto, GPU or CPU. CUDA rendering requires an NVIDIA GPU and a 32 bpc float context. If CUDA is unavailable, the plugin falls back to CPU rendering.

NOTES

  • The effect is designed primarily for use on adjustment layers.
  • Pixels outside the active glass region preserve the original input image.
  • GPU acceleration is CUDA-only. DirectX, Metal, OpenCL and non-NVIDIA GPU paths are not implemented.