PRODUCT 02 / AE PLUGIN

K_3DPathArray

Place multiple source layers along 3D motion paths.
Render text, shapes, images, video and precomps as sprites.

K_3DPathArray / README

K_3DPathArray places multiple source layers along a Position motion path and renders them as 3D sprites inside a single effect result.

It is built for path-based layout and rendering of text, shapes, still images, video and precomps, with Path Array, Path Ribbon, path-driven transforms, randomization, time offsets, active camera response and optional CUDA acceleration.

PLATFORM

  • Windows only.
  • Adobe After Effects .aex plugin.
  • NVIDIA CUDA only for GPU rendering.

TESTED ENVIRONMENT

  • Adobe After Effects 2025.
  • 8 bpc, 16 bpc and 32 bpc float.

VERSION COMPATIBILITY

  • Tested with After Effects 2025.
  • Other After Effects versions may be compatible but are not verified.

RENDERING BACKENDS

  • CPU renderer.
  • CUDA renderer.

The Renderer setting can be Auto, GPU or CPU. GPU rendering requires an NVIDIA GPU and CUDA runtime support. If CUDA is unavailable or fails at render time, the plugin falls back to CPU rendering.

NOTES

  • This project is currently Windows-only.
  • GPU acceleration is CUDA-only. DirectX, Metal and non-NVIDIA GPU paths are not implemented.